Radio silence for several months doesn't bode well for Ninja Theory's 4v4 brawler.

All the way back in July 2020, Bleeding Edge got a brand new fighter, dubbed Azrael, joining what, at least appeared to be, decent on-going support for Ninja Theory's 4v4 brawler.

Bleeding Edge was in development by a subteam of Ninja Theory before Microsoft acquired the studio, also known for DmC and Hellblade. Ninja Theory is working on Hellblade II, alongside a mysterious horror title dubbed Project Mara. A smaller team was leading on-going updates for Bleeding Edge, but since July, there has been no developer correspondence on the future of the game whatsoever.

Even a brief glance at the game's official blog, socials or official Discord paints a bleak picture. None of have been updated since July. Developers have been completely and utterly radio silence on the game's official Discord, ignoring community messages, and declining to engage in any form of discussion about the game.

When I reviewed Bleeding Edge, I saw it as a game with strong potential, albeit lacking in complexity and variety, at least at launch. While playing it, I couldn't help but feel like I spent long periods of time not really doing anything, as I waited long periods for enemies to respawn, or waited for nodes to unlock, and so on.

Kulev you beautiful bastard lmao, mind control ultimate takes me back to my WoW shadow priest days. #BleedingEdge pic.twitter.com/kjjqTheC9H

— Jez o' Lantern 🎃 (@JezCorden) February 15, 2020

Balance also felt a little off, with some healers like Kulev, at least back then, vastly outshining others. I had plenty of fun with the game, mopping up the vast majority of the achievements, using Kulev's mind control skill to force players into traps was also hilarious. At the same time, I just ended up feeling like I could play superficially similar, but far more complex games like Overwatch, or even World of Warcraft PvP, where Bleeding Edge draws some obvious inspiration from.

I was hoping with Xbox Game Pass as a vehicle, Microsoft would see fit to continue updating the game as an added-value proposition. But it looks like as with Killer Instinct, to speculate, it might have ended up being "too niche," or something along those lines.

I think Bleeding Edge may still have an update in the works, possibly adding ranked play, or something along those lines to give it another push. It would be a shame to see it sunset prematurely, given how good it can feel to play at times. For now, it looks like Bleeding Edge's shrinking group of players will just have to wait a little longer.

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